/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.handler.usercommandhandlers;

import net.sf.l2j.gameserver.handler.IUserCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

/**
 * Support for /dismount command.
 * @author Micht
 */
public class DisMount implements IUserCommandHandler
{
    private static final int[] COMMAND_IDS = { 62 };
    
    public synchronized boolean useUserCommand(int id, L2PcInstance activeChar)
    {
        if (id != COMMAND_IDS[0])
        	return false;
        
        if (activeChar.isMounted())
        	activeChar.dismount();
        
        return true;
    }
    
    public int[] getUserCommandList()
    {
        return COMMAND_IDS;
    }
}